This build has a lot of left over skill points, 22 to be exact. You
can use these 22 skills however you'd like, perhaps maxing out another curse.
This character is made to take out large groups in a short amount of time.
This character can easily clear out areas such as the Chaos Sactuary in Hell. The lower resists curse on this build
will remove immunities from some mobs. Mercenaries should be able to handle the mobs that are immune to poison.
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Lvl. 1 - Poison And Bone Skills
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Lvl. 6 - Poison And Bone Skills
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Lvl. 6 - Poison And Bone Skills
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Synergy for Poison Nova, prerequisite. Your dexterity will be too low to use this in higher difficulties.
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Lvl. 18 - Poison And Bone Skills
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Synergy for Poison Nova. This skill is of optional use. It will stack with novas, and does a lot more damage
over a bit longer of a time. This is very useful after killing a large group and taking on another group in the same
area.
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Lvl. 30 - Poison And Bone Skills
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This is one of two main skills. This is your main source of damage and when wearing proper gear, can do around
10,000 damage over 2 seconds. All synergies for this skill will be maxed out.
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Prerequisite, good candidate for use of extra skill points
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Your second main skill, curse your enemies before casting nova to lower their resists and even take away immunities.
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Required Level: 62 Required Strength: 50
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Defense: 98-141 (varies)
+2 To All Skills + (1.5 Per Character Level) 1-148 To Life (Based On Character Level) + (1.5 Per Character
Level) 1-148 To Mana (Based On Character Level) Damage Reduced By 10% 50% Better Chance of Getting Magic Items +2
To All Attributes
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Mara's Kaleidoscope
Amulet
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+2 To All Skill Levels All Resistances +20-30 (varies) +5 To All Attributes
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Bramble
Dusk Shroud
'Ral Ohm Sur Eth'
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Required Level: 61
Required Strength: 77
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Level 15-21 Thorns Aura When Equipped (varies) +50%
Faster Hit Recovery +25-50% To Poison Skill Damage (varies) +300 Defense Increase Maximum Mana 5% Regenerate Mana
15% +5% To Maximum Cold Resist Fire Resist +30% Poison Resist +100% +13 Life After Each Kill Level 13 Spirit
of Barbs (33 Charges)
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Trang-Oul's Claws
Heavy Bracers
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Required Level: 45 Required Strength: 58
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Defense: 67-74 (varies)(Base Defense: 37-44) +20% Faster Cast Rate Cold Resist +30% +30
Defense +25% Poison Skill Damage +2 To Curses (Necromancer Only)
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Arachnid Mesh
Spiderweb Sash
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Required Level: 80 Required Strength: 50
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Defense: 119-138 (varies)(Base Defense: 55-62)
+90-120% Enhanced Defense (varies) Slows Target By 10% +1 To All Skills +20% Faster Cast Rate Increases
Maximum Mana 5% Level 3 Venom (11 Charges)
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Sandstorm Trek
Scarabshell Boots
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Required Level: 64 Required Strength: 91
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Defense: 158-178 (varies)(Base Defense 56-65)
Assassin Kick Damage: 60-110 +140-170% Enhanced Defense (varies) +20% Faster Hit Recovery +20%
Faster Run/Walk + (1 Per Character Level) +1-99 Maximum Stamina (Based On Character Level) +10-15 To Strength (varies) +10-15
To Vitality (varies) 50% Slower Stamina Drain Poison Resist +40-70% (varies) Repairs 1 Durability In 20 Seconds
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+1 To All Skill Levels Increase Maximum Mana 25% Adds 1-12 Lightning Damage +20 To Mana
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+1 To All Skill Levels Increase Maximum Mana 25% Adds 1-12 Lightning Damage +20 To Mana
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Blackbog's Sharp
Cinquendeas
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Required Level 38 Required Strength: 25 Required Dexterity: 88
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One-Hand Damage: 30 To 76 (53 Avg) +488 Poison Damage Over 10 Seconds Adds 15-45 Damage 30%
Increased Attack Speed Slows Target By 50% +50 Defense +4 To Poison Nova (Necromancer Only) +4 To Poison Explosion
(Necromancer Only) +5 To Poison Dagger (Necromancer Only)
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Homunculus
Hierophant Trophy
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Required Level: 42 Required Strength: 58
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Defense: 177-213 (varies)(Base Defense: 58-70) Defense: 58-70 Chance To Block: 72% (Necromancer
Only) +150-200% Enhanced Defense (varies) +5 To Mana After Each Kill 40% Increased Chance of Blocking 30% Faster
Block Rate +2 To Necromancer Skill Levels +20 To Energy Regenerate Mana 33% All Resistances +40 +2 To Curses
Skills (Necromancer Only)
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